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Jordan Mohle - Connect With Your Audience Through Interactive Media And Fun

icon-calendar 2021-01-25 | icon-microphone 1h 5m 50s Listening Time | icon-user Debutify CORP

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To my delight, we were fortunate to book a game streamer, Jordan Mohle. Gaming being one of my lifelong passions, it's a joy to see that not only is it still going strong, but that has become a way for people to earn a living. I'll admit becoming a game streamer might not be the kind of content you'd expect on the show and selling you on it is a stretch, but hear us out. Games are a pillar of the human experience. You got to find room for it somehow. I'd be surprised if you hadn't already. 

Jordan Mohle is a pro gamer, and an up and coming gaming personality with a strong comedic edge. In addition to his own gaming community Skull Hunter Games, Jordan also takes great pride in aiding others to begin their own careers in streaming and professional gameplay.

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Jordan Mohle: [00:00:00] The big question is how do you get noticed? We go back in a little bit from before. If you naturally are putting out your consistencies and everything else, the platforms are going to naturally kind of show you out to other people that thumbnails the titles, the description, those are important. They need to be something that will make people want to click on it. See how it's going. It's gotta be something that people want to see. 

Joseph: [00:00:30] You're listening to Ecomonics, a Debutify podcast. Your resource for one of a kind of insights into the world of e-commerce and business in the modern age. This is Joseph. I'll be presenting a wealth of industry knowledge from interviews, with successful business people and our own state-of-the-art research. Your time is valuable so let's go.

To my delight, we were fortunate to book a game streamer, Jordan Mohle. Gaming being one of my lifelong passions, it's a joy to see that not only is it still going strong, but that has become a way for people to earn a living. I'll admit becoming a game streamer might not be the kind of content you'd expect on the show and selling you on it is a stretch, but hear us out. Games are a pillar of the human experience. You got to find room for it somehow. I'd be surprised if you hadn't already. 

Jordan Mohle, it's good to have you here. Welcome onto Ecomonics. How's it going, man? How are you doing? 

Jordan Mohle: [00:01:29] It's good to be here. Uh, you know, it's going pretty good. Uh, is cold outside is wet outside, but you know what? Um, I'm kicking. I'm still kicking.

Joseph: [00:01:37] Yeah, it's actually, I know where you from because I did my prep, but where are you right now?

Jordan Mohle: [00:01:43] I actually live in Lawrence, Kansas, where supernatural was filmed. It's so nice. 

Joseph: [00:01:49] Oh, wicked. Yeah, it's a, it's cold in the way here too in Toronto, Canada, but that's, that's par for the course. 

So listeners, I am stoked for today's episode.

Not that I'm not usually excited, but there was a particular reason. Um, we got a gaming streamer on board and this being an e-commerce podcast. You might be wondering why we have them on short answer is econ. The fundamental for e-commerce is actually like any transaction or business profession that takes place online.

So this counts. The gaming is great and it really should be a part of your life. I'm a lifelong gamer. I'm not giving it up. I'm going to have to be got to manage my time with it. Um, but the depth and complexity of how you want to get into gaming depends on you. Some people in some high places make time for games.

So there's people a lot more successful than my guests or myself who play games and they can do it. We can do it. So Jordan, uh, let's get going with our first question. Uh, tell us who you are and what you do. 

Jordan Mohle: [00:02:47] Sure. Uh, so my name is Jordan Mohle, as everyone knows, I run a YouTube channel and a Facebook channel skull Hunter games.

Uh, and, uh, obviously we play a bunch of games on, I like to make a bunch of funny skits because that seems what really draws in the audience at once. Just. Big about me dressing up like a penguin or Santa Claus or just doing weird stuff. And so I just try to put a smile on some people's faces and honestly just have a good time.

But yeah, that's kinda low bit about me really. I mean, uh, I grew up with consoles, uh, I'm only 21 years old. So remember I'm I wasn't around with the Nintendo 64. I was around with the PlayStation. So let's make sure that's known. Uh, sort of getting into gaming, competitive call of duty. When I was 16, I won a ton of tournaments, uh, now too many of the count.

And then, yeah, I took a break last year for the tournament stuff and I'm back in it this year already, uh, have a few tournaments in line and yeah. Oh,and voice actor, my bad. 

Joseph: [00:03:50] Oh, you're a voice actor. I don't even know. I didn't even know. I know I was trying to find out like what I could find out. 

Jordan Mohle: [00:03:58] It's hard to find out because I use different names for the voice acting stuff.

Like, like you have to run it under all your business. And my business is skull hunters. So it's like I have to run it under there to get into these places. But yeah, nothing kicked off yet. And as anyone knows, when you're a voice actor, you got to pay first before you get paid. 

Joseph: [00:04:16] Yep. Yeah. Uh, she's uh, similarly that was with me and getting into podcasting in order to do professional work.

It costs me money. First. I did invest into it until I can, uh, set, uh, prove my, my expertise or, you know, gain that expert. So there's so many different things that we can talk about. But one thing I want our listeners to understand about myo my place in this episode is that. They should know by now that I'm a nerd, they should know that, uh, I will, uh, day one by games.

I start with Z and an elda. Um, but from my, my, my gaming experience, uh, for me, I'm 31, by the way. So we've got a 10 year gap, which is insane. I it's hard for me to process because it doesn't feel like much of a gap. Like, it feels like we're the vibe feels there. You know what I mean? Like, it's weird that way, but like, so let's take a Genesis was my first system and, and I played that.

And then. Uh, the Nintendo 64 was the first system that I wanted to buy. My parents had bought us the Genesis, but I remember kids would come to school and they had these gaming guides with just pictures of Zelda. And I remember the commercials for ocarina of time. Um, really left an impression on me and I finally get the Nintendo 64 after everybody else stopped caring.

But. I, I, it didn't matter. I wanted to, to keep on playing it in the waste and I've been an intense fan ever since, but most of my gaming, I would say not, not most, at least like 50% of my gaming has been on the PC. Uh, I did time of World of Warcraft, Guild Wars, Warcraft three. Uh, I was one of the top 3v3 teams in war craft three. Top 100 to be, to be clear. Uh, we went up against some of the top players and we were holding our own. So that's uh, then, and this was like in the heyday of Warcraft three, I might add. 

Jordan Mohle: [00:05:59] Good job. 

Joseph: [00:06:00] Thank you. Um, done some had some like middling results in like smash tournaments. So like the competitive scene is something to, uh, to definitely invest a lot of time into what I think, but people don't know about the competitive scene other than there is one, is that.

There really is a lot of work and a lot of practice and then our training involved in it. Um, but I'd love to hear your take on this as a competitive gamer. Um, and then we'll get into some other stuff too, but yeah, for everybody, uh, this might be one of the more or episodes because this is just, this is he's one of my people and, uh, yeah, we're just gonna, we're just gonna see how this goes.

So one of the issues that I had with competitive gaming is patching and balance updates were. If I were to invest time into playing chess, I'm not worried about the queen being nerfed. I'm like, where are they going to reduce her ability to go across the whole board to just five across the board to bring her more in line with the other pieces or whatever the logic is.

So there's like a, there's a knowledge decay where things that we know are things that we practice can actually end up not being relevant compared to other sports. And I feel like that's one of the main issues that I've always had with e-sports. But how have you, um, have you handled that side of it?

Jordan Mohle: [00:07:11] Um, so that's, that's actually a good question because, uh, it's like the call of duty just released cold war. Uh, it's been the one I've been getting on a lot with, and they've already had the patch guns. And so one of the, one of the big things that I can tell everyone too, is a good way to work with it is.

To learn to use different guns like in the East Fort size. Like they always have like a gun game the way they make you switch out guns, play those, you know, do whatever it takes to learn everything about it. Don't practice with one little thing. Cause uh, doing some of the world league stuff I was involved with, you couldn't use certain classes.

You couldn't use certain perks. You couldn't use certain guns. They would cap you at pretty much. Something everyone has, or everyone could use. So you didn't get that wide option. You only got the little bit they gave you. So I mean, a big, big deal with that is just use everything in tons of practice.

Cause even like you said, you have put so much time in the training and I had to cut back my streams. It was every week. Five days a week. Now it's back to three days a week because I just, I can't do it. I I'm trying to practice. I'm trying to strain while practicing, but it's just it's so, man, it's so hard, but you just got to practice and learn everything.

Joseph: [00:08:30] So, so fill us in about your, uh, your average weekly schedule. Um, because I'd like for people to understand just like what dedication you have to your streaming and what dedication you have to your training. 

Jordan Mohle: [00:08:43] Yeah. So, um, so I start off pretty much on Sunday. Sunday is my only true day off. Uh, I don't try to play, I don't try to do anything.

And then Mondays, Wednesdays and Fridays, I always try to kick on my streams. I do three hours on Facebook, so it matches the algorithm. And then I do two hours on YouTube. So it doesn't go over the algorithm base. And then on the Tuesdays, Wednesdays or Tuesdays, Thursdays, and Saturdays, uh, the Tuesdays I do a lot of behind the scene work, try to get my podcast up and going and trying to get clips grabbed so you can get out and explore market yourself.

Uh, so Tuesdays and Thursdays are a lot of marketing, so it's a lot of behind the scene work. And then take about three hours a day. Practice on you're competitive call of duty or competitive gaming that you're into. And then Saturday it's do a stream either on YouTube or Facebook, get the podcast recorded and then get the spend about two to three hours with the girly before she ends up going to bed.

So she can go to work the next day. 

Joseph: [00:09:50] And then on your day off you, do you still play casually or do you just kind of keep yourself? Yeah. Okay. Okay. 

Jordan Mohle: [00:09:55] Oh yeah. I like, that's not damn to focus, so like, I'll be stupid and grab the guys and I'll just run around with a knife or something I think is fun. Yeah. And grab smoke grenades and just go, dude.

You want to get some that's pretty much what I do on Sundays is I just like, yeah, I just don't care. 

Joseph: [00:10:14] So. I'm going to ask you this question, but I'm also going to have answers for it too, because I wanted to also weigh in on this, but why watch somebody play games? 

Jordan Mohle: [00:10:27] So why watch somebody play games? I mean, that, that splits it into so many different categories and I'm going to keep it on the competitive side right now is so for the competitive side, why would you watch someone play games?

Because they're doing something different than you are. You get to learn. You get to see you get to, maybe they are using just a different perk or a different attachment that can help you, you know, get a few ideas in, you know, it's good to keep your mind always on, especially if you're into competitive called duty or competitive gaming.

It's a really good thing to be able to keep that grind going no matter what. And even if you're watching someone play, you're still trying to think like, Oh dude, you should've, you should've turned over there. You should've hit over there. And then when you see them die immediately afterwards, you go. Oh, okay.

I got to make sure not to do that. Um, so on a competitive side, I think that's a big reason on why you should watch people play games and on a humorous side, it just takes you out of the world. You know, every, our day to day lives. Ain't perfect. But you know, if someone could make us laugh, do it. 

Joseph: [00:11:28] Yeah. And I mean, part of why I asked that question is trying to figure out what are the limitations of the market? Because I think anybody into gaming has a pretty clear reason why they would want to watch something. And you mentioned the competitive side, which is key. Um, for me, for me, like if I, if I, some of the editing that I do for some of my other clients outside of the company, I will have my editing window has like 75% of the screen.

And then the little window went onto the side. I'll watch somebody do a mania run on one of the characters. So I can just kind of direct my attention and watch that while I'm listening to audio, waiting for something to edit. So it's great to have in the background. Um, one of my friend who actually, uh, is going to provide some questions for us.

Uh, he does a stream where he plays wind waker, like not competitively, but it's like a randomized wind waker run where you try to be at the game and all the assets are moved around and it's split screen. So now windwaker, for those of you who don't know is a beautiful game, it's one of the early, uh, iterations of cell shading.

And even if I'm not engaged in it, even if I'm not listening to it, I just have it in the corner of the screen. And it's like this little moving stained glass, a window that is just pleasing to look at. So there was a lot of competition. I mean, people can, I don't know. They can watch the Avengers for watching game of Thrones again or whatever it is they want to do.

So I th I do worry that there is trying to like, imagine somebody who's listening to this and they usually listen to these episodes because they want to like, get tips on drop shipping. So for them to watch somebody play a game as a bit more of a challenge, um, and I think it comes down to the personality and the comedy and being engaging.

Um, but how, like, how do you, as far as you can, how do you get people maybe not necessarily in your ideal target market to check you out? 

Jordan Mohle: [00:13:16] Yeah. Um, so we actually just had an experience about this. Uh, a couple of weeks ago, I ended up getting a bunch of fans who did not watch gamers never really considered watching streams at all.

And, uh, it was on their recommended page because when their friends shared it and they started watching and it was because of the humor behind it, or, you know, a topic I was talking about, or maybe something just looked interesting. But the reason they joined was because I am a comedian. So I do try to make people laugh.

I try to show people my expressions and try to be as entertaining as possible. Not, not, not a guarantee every day, but you know, I try to be as entertained as I can be in those just like. I don't care what game you play. I want to watch you you're entertaining and those other people you want. And I think that's a big reason why a lot of people go over and watch a streamer is because the entertainment and the engagement that they're get, they're pretty much just like me and you talking.

You're going to be typing in chat board, talking to them, and we're going to talk back. So I think that's a big reason why it's kind of a little bit of engagement side that you don't have to be there the whole time with.

Joseph: [00:14:22] Right. And, and you mentioned too, that you do also do comedy videos and in prep, I've watched some of your comedy videos.

One of them was trying to follow along, uh, with, uh, with Gordon Ramsey, is it tries to, well, he obviously doesn't have to try. He knows how to cook, but, um, but yeah, but yeah, it was pretty funny. And what I, and I. Now mind you, I don't get to research very many, uh, streamers, uh, for the purposes of this show.

Um, so I can't say that I've gone to watch a lot of different, um, uh, gamers and streamers and see what else, what other content they create. But it is a pretty unique approach to also have something not directly gaming related, but it is a way to try to draw in. Cause you don't even know if somebody looks up.

Gordon Ramsey and they see comedy videos and they see your, and they see your video and they're drawn into from there. So, um, can you speak at all to the, uh, the effects of that? And the results are like, if you've gained a comedy following and if they've bled over into the gaming side, or if the gaming side also enjoyed watching your comedy videos, which I assume they do.

Jordan Mohle: [00:15:22] Oh yeah. That last part, you just said the streaming side we'll come over and watch comedy side. Yes, they did. They are enjoying the streams are enjoying the comedy over there. They want to come over and see that. And then that's what I try to do is make these funny videos is so I can draw those people in because they're watching, they're entertained.

If they're being entertained, I'm obviously giving them something that they want. And then that's when I try to announce when I'm going live is so they know when to hop in because. Let's let's also go at it at a, at just a person's time of day. If you have a two hour video up on the internet saying we're doing this well, like, Hey, 25 kills and call of duty less, get it versus a stream that doesn't show you a time length.

Hey, we're doing this 25 kills. Let's get it. People are going to be wanting to watch that stream because they don't know the times. They don't know if it just started or if it's about to end. You're there. You can interact with that person. So. A lot of people were going to rather watch it live and be able to interact.

And plus, if you have little things like these, uh, they're called overlays. If you have an overlay, pop-up where they hit the like button or whatever pops up on the screen. That's a psychological side about them getting engagement because they see that they're now a part of this and now they want to engage.

And that's why a lot of people will have like a chat board up and things like that. So, yeah. 

Joseph: [00:16:48] Yeah. This is a great point. This is really important. So. With, uh, one of the major advantages that, uh, streaming has in terms of content is that it's probably the most interactive content, uh, out on the market altogether.

I mean, TV shows and movie studios they'll get their fan feedback, but I don't know if they'll they'll implement it or not, or if they do it ends up costing them a lot of money. It can be a pretty costly mistake. Um, social media is interactive, but you know, you don't know if the person who's right in the tweet is that person or if they just have an aide to doing it. Yeah.

Um, cause you can tell about saying it, but like the way they talk on video versus how they type yeah. Okay. Not the same person streaming on the other hand, any channel you join, you can immediately have a noticeable impact on the, on the. On the content itself, because you're saying you can feed lines that the host such as you can then read out and then actually talk about, or not that I think a little backseat game, you, but it can get to the point where somebody says, Oh, try this weapon.

Yeah, try that weapon. You know, you know what? I will try that weapon. So as they actually can curate the content for themselves as it's unfolding before their very eyes. 

Jordan Mohle: [00:18:01] Exactly. And what you just said is like people, backseat gaming, you, it happens so much streamers. I get it all the time, but I threw it on myself because I was watching the analytics and it showed I didn't have as much engagement as I should.

So I went, okay, let's try something new. I told everyone let's do challenges. You gave me a challenge. Let's do this, let's get it going. And that started the engagement to be over above average. And it started getting people really clicking on and wanting to comment because they want to see, well, I just want to see this guy fail.

So they're trying to do everything they can to say, Hey, I want you to fail, but there's also some people you're like, Hey, I'm not taking challenges today. They'll still be like, You should be using this. You should've went over here, you should have done this. And it's like, okay, you get it. You interact with them because all in all, they're still your fans, even though they're kind of treating you like a child in a mom's car, you know, you're still just trying to, you know, yeah.

I, I know what I should have done. You know what? I may do it better next time. Don't know, guess you're going to have to wait and see, and then I usually don't do it. 

Joseph: [00:19:08] I, I was into Fortnite for about six months, man. Okay, well, we'll stop here for a second. So like Fortnite, the gameplay is fantastic. Great. The product is crap.

It's a, it's an awful product. The problem I was saying earlier about knowledge decay. I'll go, I'll go get a cup of coffee. I'll come back. And the game's changed and there's a different gun or there's zombies now. And it drove me crazy because I don't want that discovery. And if they want to have a campaign mode where they can have this ongoing story, great.

But give us an arena so that we can just focus on the game play. 

Jordan Mohle: [00:19:44] Yeah. 

Joseph: [00:19:45] And I remember I would. Check out different streamers and they didn't go for like, sometimes I would watch the, the, the heavy hitters, but I also would like start with like fewer streams and just, you know, try to watch some of the smaller content creators as well.

And there was this one guy and I'm not, not that I remember his name. And even if I did, I wouldn't want to call him out. Cause that would be rude. But he, I think he may have gone a little bit too far with interactivity where. Those fans could pay and he would have to stand up and do one of the emotes, like one of the dances or something like that.

So he'd be in the middle of a gunfight. Somebody presses the, for those of you who can't see, uh, Jordan is just a used he's face palming, but he's using his microphone as the Palm. And I felt bad for this guy. I felt like he had really. God like he, did he give him a little bit too much to say I'm not, or maybe he doesn't give a shit.

He, maybe he's getting, he's getting money out of it. So maybe he doesn't care. But I think that might be a little bit too indignant for a person to do. I don't know. What do you think, where do you think is aligned to like what you can and can't let fans do.

Jordan Mohle: [00:20:55] So in that sense, I would honestly say it truly depends on how competitive you are.

If you are a super competitive person and you had people do that, you put that on yourself, you gave them too much power. Um, but I will say if you're just trying to give them that, you know, funny content, they want to see that's the way to do it. Ninja did is, uh, Fortnite stream. Uh, Mr. Obese made a video on it and like, You donate X amount of money.

He has to like drop something or you have to get rid of everything. And, you know, he kind of did the same thing. He gave fans so much power to screw over his games, but because he was doing it for charity or he was doing it for entertainment purposes, he was like, I don't care. I just don't care. Honestly, don't give the fans that much power.

Like it honestly, like. They will feel like when you turn it off. And that's the big thing you have to look at is unfortunately, when a streamer bros, where they have a hundred people watching them at a time that chat board goes insane. I've hit 50 viewers at one point and the chat was just going and they're like, Hey, please read my comment.

Hey, are you, are you still listening? I'm the, I feel bad, but you just kinda got to enjoy it while it lasts. But then when you take that stuff away, Well, it's, it's gone. So don't give the fans that much power, but do little fun things like challenges and stuff like that. Cause it's a start of a new game.

Sure. Give him, give me a challenge. I'll do it at least end it at the paid one. You know, if the fans really start getting involved, I'll put a little bit just so it's not as consistent. If you had someone pay a dollar to pretty much throw a grenade on the ground and kill yourself. You know, people are going to do it at the worst times, especially in a battle Royale game.

People were just going to do it all day. I would do it. I got thought books burn the whole month. I'll do it. 

Joseph: [00:22:41] I also, I, this isn't doesn't tie into the question. You just reminded me of stream sniping, where I. Or where they would, uh, they would realize someone's like watching them and come out to them. I actually did that by the way.

I, I tried to stream snipe my friend, because we hadn't talked for a while and I knew that he was playing world of Warcraft classic and he had revealed what faction he's on. And he revealed what server he's on. So without him knowing I rolled a character on the opposite faction, I was trying to level up.

The only problem is that he's a professional streamer and I'm not. So I would, I would log on to history and the next day to check his progress and he's like, he's level 18. I love it. Then it's one of the workouts. So that's my day I spent, I spent two, I spent two weeks in that long calm, but it was freaking worth it.

I can send you the clip by the way of our duel to the death.

Jordan Mohle: [00:23:29] Dude. I'm fine with that.

Joseph: [00:23:34] All right. So regarding, uh e-commerce and I'm one assumption that we make is a lot of the people who listen to the show is they're, um, they're, they're dropshippers and, uh, they're, they're just looking for. Revenue ideas and how they want to build their brand in the long run. So it may not be clear right away how this tech and diet it's not as evident as kind of affiliate marketing.

Um, but let's say you became a successful streamer. You could use that Le sorry. I'm not. I didn't mean like a maybe or not, or not yet, but you know what I mean? Uh, you could use that leverage to start a store, have merged to sell. Um, so people who gained knowledge in e-commerce would actually have an edge because they know a little bit more intuitively how to run a store.

Um, if you're building this, this, I don't know if this has happened yet. I think this is a brand new idea introduced into the ether, but for people who are building a brand and they're using their drop shipping methods to give them like a core, uh, capital to work with, they could lean into the gamer and nerd niche market.

And then they would have a unique marketing method through streaming. Now that's, that's where my guys, uh, you can wait on that if you like. Um, but. The question that I pose to on your end is the revenue stream. So what are the revenue streams associated with your profession? We did mention it kind of already with like fans. They can interact, they can pay money, but that doesn't grant the full scope. 

Jordan Mohle: [00:24:50] Yeah. So, I mean, especially in the streaming world, you have so many different, uh, sources of income. And, um, so let's talk about the big one that everyone wants to know is ad revenue. Ad revenue. Uh, once you hit a certain following and a certain, uh, critiques, uh, you can get ad revenue and, uh, yeah, you can sit there and start making money off it, and it could help grow a business because once a market is paying you like Facebook or YouTube, once they're paying you, they want you to be seen.

They're going to try to start promoting your stuff, getting you more in search rankings so they can make money because they make x amount on an ad, you get X amount off an ad. That's how they make money. So, uh, doing streaming and stuff like that on like Facebook or YouTube, it's a good marketing scheme.

Joseph: [00:25:42] Yeah, actually I see something that I'm, that I'm wondering about now. So, because this is the first that I've heard that somebody is, this is you're the first person to tell me that, uh, that YouTube or Facebook are actively trying to find ways to promote you. I had always thought that. It was more like they set the threshold and, but the onus is on the, on the PR on the streamer entirely make those thresholds.

So they get the payout because the end of the day they've got the platform. If, if a streamer takes off, there's always going to be somebody that's ready to take their place. So can you elaborate on that? Like what exactly they're doing to help boost your reputation or boost your, uh, your profile? 

Jordan Mohle: [00:26:23] Uh, we're going to talk about Facebook because that's what I've been taking.

Honestly, some of the most training on I've been still taking Facebook training for over eight months now. So, and I've only been doing the Facebook streams for only a year just now. And so a lot of how the Facebook works is let's say you're a small streamer or trying to make it there. There's analytics.

Analytics are always going to be on lives. It's numbers, games, everything is once in zeros. And so if you play one thing or if you do one thing and you keep redoing it, that's going to make your analytics love you. And that means it's going to show up the Facebook and Facebook is going to see you're consistent.

You're you're keeping up with a pattern. You're keeping the ones and twos. They're going to start throwing you in front of people who are going to want to see your algorithm that are bunch of ones and twos, your consistent algorithms are consistent. They want consistency. So that's a big reason why Facebook will kind of promote you without telling you you're being promoted.

They're going to start putting you out in these people and the longer you stay, uh, Facebook's algorithm is actually set to every 30 minutes. It will send notifications out to your followers, not the people already watching. So they take your followers, say mash it up from the people who are watching your videos consistently.

They're going to send that notification out to them. But if you're following them page, haven't watched them for like a month. If they do a 10 hour stream, you're probably going to finally see a notification because it's going through your list and a scrubbing them. And then their algorithm is set to where, if they're staying on the watch and it's, you're getting engagement from them.

They're going to grab people who are not falling in your page, they're going to grab them and kind of throw it in there saying, Hey, there they're alive. You might want to see what this is about. And that's where your thumbnails and your, uh, your thumbnails, your title, your description, that's where everything is important.

Joseph: [00:28:24] Right? So that makes sense because if Facebook is going to use any of their resources, um, Infinite as they may be. They're not going to deploy those resources onto people who are not proving that they're in it for the long run, because they want people to stay on the platform as much as possible. 

Jordan Mohle: [00:28:41] Yeah. It's all about consistency. That's a big thing at algorithms once is that consistency. 

Joseph: [00:28:46] All right. Um, so you're doing YouTube and Facebook, but I'm wondering your what's your relationship with Twitch? Did you try them, not find them to your liking? Are you going to get on them with what happened there?

Jordan Mohle: [00:28:56] So now I've been, I've been sitting there and doing a lot of the YouTube stuff for awhile. I actually had another YouTube channel that hit over a thousand followers and I actually gave up on it. And that's why I vouch, never give up and to help others to not give up. And so what happened with Twitch is I'd done the research.

I've read the policy agreements that everyone should. And a census is the e-com or podcast. You should all read the fine print. That's the most important thing with anything before you hit the side button and Twitch pretty much says they own you. Once you hit partner, they own your channel. You can fall off tomorrow.

With no reason, they do not have to tell you why you are banned from Twitch and their algorithms are set. Anything that is familiar with your content is down. It will immediately get taken down. So even if you make another email, nothing similar and algorithm based is going to find you. And if those fans who used to watch you come back, their algorithm is going to find you.

You're going to get banned again, except now you're facing lawsuits. 

Joseph: [00:30:03] Oh shit. 

Jordan Mohle: [00:30:04] So yeah, Twitch is not one to mess around with. And honestly, I just, I done the research Twitch is they got it together. They're working on in-stream ads right now. Uh, they just tweeted about it not too long ago about them working on in-stream ads.

And I think it's great, but they own your channel. They own the rights, they own name. They own everything about it. Once you become so far in you're stuck. There's a, there's a YouTuber called Harris Heller, and he he's stuck on Twitch. Like he's partnered with Twitch and that makes it worse. So he can't do gaming, live streams on his YouTube channel because Twitch doesn't own YouTube, but Twitch owns his channel on Twitch.

So he had to make another YouTube channel with a different name and even then there's still legal batter battles to deal with. So it just shows that Twitch is more selfish than anything else, but they're also more well-built and look at mixer. I mean, mixer fell off platform. 

Joseph: [00:31:03] Sorry, I'm not familiar with mixer. Was that a, a personality or was this a software? 

Jordan Mohle: [00:31:08] Mixer was a mixer, was a software that was a help made by Microsoft. And, uh, it was for streaming. So as everyone knows Twitch isn't meant for just streamers. They actually started out with cooking. And blogging and stuff like that. They wanted to show people, you could do all that live.

And then it started getting into the streaming gaming world. Mixer was the same way mixer was Twitch's competitor. If you weren't on Twitch, you were on mixer. That's kinda how it was. And, um, Then Facebook, Facebook. Yeah. Facebook bought mixer out for, I think $2.5 million. And because mixer was dying, they didn't have the software, the people, the, whatever it was to keep going.

So they sold a mixer to Facebook and then Facebook took it down, but Facebook for their to get their algorithm base and everything else needed to help them grow. So, yeah. Mixer was a platform that everyone goes to the, yeah, look at what happened to them. They tried and they failed. And that's why people worried Facebook it's going to fail.

Joseph: [00:32:10] So it sounds to me like Twitch is the equivalent of joining, say like an actor's union and, and I'll, and I'll characterize this a little bit more for our listeners because I've done a background acting for a couple of years. Loved it would go back when, when we can, if time permitting, which at the moment is not, um, yeah, we, we, we, we, we struggle not to open up that kind of where it was nearly every episode and in many cases to it kind of gets awkward.

Yeah. So what happens in, in, um, in, in the acting role is that there is an actress duty and then candidates, they called pack tra. And everybody, well, not everybody, but most people want in on this thing because you get more pay and then you also get like, you get to be in the front of the line for lunchtime.

Uh, so you get first shot at the chicken wings or whatever. Um, but there are limitations too. Cause then you can't do non-union productions anymore. You can't do independent stuff. So. I was always reluctant to join that union because of my own YouTube channel. I have 15 subscribers. It's just like this thing that I just do, but the idea that it would cause anxiety and.

I would never feel like I can go my own route afterwards. It's actually quite worrying. So to which it actually is, is a lot in the same way. It's like the equivalent of like the unionization of, of gaming personalities. That's crazy. I never thought about it like that before.

Jordan Mohle: [00:33:33] Yeah. Uh, honestly you nailed on the head right there.

That's kind of what Twitch is. And Twitch has no shame of it. I mean, you, you signed a contract when you became affiliate. You, you signed that contract they don't care. 

Joseph: [00:33:46] Yeah, I also, I also, I never knew that Twitch didn't start as a gaming platform. I mean, it's so ubiquitous with gaming now. That's what one would think.

But I think because it was built by people who didn't do that, they didn't intend it for it to be gaming. It sounds like they didn't have the best interest of gaming in mind. When they were starting this and going well, they've got this thing going.

Jordan Mohle: [00:34:09] Yeah. I mean also thinking about it until what was it 2012? I think it was 2012 gaming didn't really become that big of a deal. E-sports was really non-existent. I mean, and Twitch was made in 2011. What's the start off. So, I mean, Gaming didn't get that big until about 2012. And that was because of all the e-sports tournaments and stuff like that. And then gaming took off and then gave me a sort of rolling, uh, pretty much control in our everyday lives.

Now, like I cannot leave this office, this office with my Xbox and PC. It's like, I can't leave it. This is my world now. 

Joseph: [00:34:49] Yep. Yeah. I'm 95% in my apartment, uh, after this and go into the drug store to stock up on zinc. And that's the adventure of my week. 

Jordan Mohle: [00:34:58] Just order some on Amazon. You should do it.

Joseph: [00:35:00] I get points though, man, 

Jordan Mohle: [00:35:03] Dude, I get that. I get that got neighborhood market. Yep. You get points when you buy from them. 

Joseph: [00:35:08] Cool. So, um, two things next on the, uh, on the agenda. The first one, actually I did ask you, but I wanted to ask you about. Your your onboarding process and how you get people, uh, involved into it. And like, you know what you're doing recommend people have at the ready.

So I'll ask you about that. And then afterwards, uh, I'm going to go to the questions that my, uh, my friend, who is a Twitch streamer at the moment, um, and go to the ones that he asked you to, because he's got more insights than I do, because he is a streamer. Um, whereas I'm just a guest of history. So. Tell me about the onboarding process and how you get people to get started and how they reach out to you.

And generally how to get people into, basically just asked the same question, like three times in a row. So maybe we'll just cut that, but I think you understand where I'm going with.

Jordan Mohle: [00:35:53] How, how do I get people into streaming? 

Joseph: [00:35:56] Yeah. And people reach out to you and conduct business with you. 

Jordan Mohle: [00:35:59] Yeah. Uh, so I mean, a lot of the, a lot of the situations go, I mean, a lot of people don't know, they really want to do it.

They like, Oh, watch this play. It would be cool if people watched me. But you know, the biggest thing is being there for somebody. That that's a big one. Like the people in my community, I have over 10 people inside of skull hunters. And then I have over 50 streamers that went from zero to over a hundred at this point.

And they're still coming in and it's not paid for. They come in and I I'm there for them. I give them the steps I can give them and the knowledge that I took me years to learn, and I shared onto them. But a lot of them come by saying I tried it before. I don't know how to work. People think they need thousands of dollars of equipment and it's not the case.

You just need to be smart with it. Work smarter, not harder. And you could do a lot and I'm gonna demonstrate one. Um, one of my greatest successes, she's human heart. Having a hard time right now is, um, there's a Twitch channel. I'm not going to name her, but she's a part of the skull Hunter community. And she's ready to just kind of give up at this point, but she's about to hit 500 followers within three months.

So it's, it's amazing. It's one of the best growth I've seen. Or any of my streamers I have under my belt. And this is what she's using. She's using a $20 pair of headphones that she had just the game with anyways. And she's using her X-Box that she was gaming with anyways. That is what she's using. She's not using anything else.

No webcam, no fancy computer. She's starting with the minimum because she had someone that believed in her and helped her from where do I go? How do I start? What, how do I get this going? And she had that person there to kind of guide her along the way. And then yeah, now she's streaming without me. Like she's been streaming all week this week.

And I just finally got to talk to her today. And so, yeah, just be there for people. 

Joseph: [00:38:02] So, one thing though, I mean, so. The budget there is pretty minimal the headphones and the Xbox. Um, although I guess the one threshold that I think is important to cross is having the right internet connection for it. It's like, what's the, so what's the, what's the standard for an internet connection.

Jordan Mohle: [00:38:16] So the standard, um, this, this one's a little bit hard, uh, but for Twitch, it is a 3,500. Uh, what is it? Bit rate. You need to have a 3,500 bit rate at the minimum, without that your streams coming laggy, it's not coming with it. So you need approximately, and don't don't, don't quote me on this guys. Uh, I'm just thinking off the top of my head.

I'm converting bits in the megabytes. Um, uh, 20 gigabytes. Yeah, I think it's a 20 gigabytes. Um, Internet speed you need is a 20 gigabyte internet speed is what you need, um, to be able to stream at the minimum of Twitch. But luckily we have fiber lines now, uh, Xfinity, and, uh, there's a bunch of other places who are just upgrading to a fiber that's one gigabyte.

So higher speeds. Bastard gigs. And it's, it's important, especially in the stream. You get that latency gone the nothing.

Joseph: [00:39:16] I think conversely too. I think if people have, I mean, if people have these systems already and they already have good internet, No, it's, it's definitely an Avenue that they can explore because even if they gain a small but dedicated following, that's still something that they can look, uh, look forward to doing.

Um, so I'm going to get into the questions. My friend sent me, and again, he's a streamer, so his insights a little bit, uh, more in the, in the weeds. And, um, my insights are capable of. Um, and I, and I'm going to ask you the questions as they're written, because although I could have rearranged them. So they sound like it's my voice.

I would rather not do that. It's important that they're asked the way that he writes them. So, first question is with anti advertising rules on every website for our main community. Uh, how do you advertise your content? How do you share yourself with others? And bear in mind. I know we've talked a lot so far, so maybe you've said something about this earlier, but if you need to reiterate by all means, go ahead.

Jordan Mohle: [00:40:15] No. So like trying to market yourself, um, like trying to market your streams and your links, and that's a big no-no, you don't advertise your links. You don't do a lot of that. And that's a big no-no on every platform. You can't go on Facebook and share your links on a bunch of pages. They're gonna get rid of you as quick as possible with chat boards.

You can't do it either. So the big question is how do you get noticed? Well, that's we go back in a little bit from before. If you naturally are putting out your consistencies and everything else, the platforms are going to naturally kind of show you out to other people. And then we talked about it again earlier with, uh, the thumbnails, the titles, that description, those are important.

They need to be something that will make people want to click on it. See how it's going. It gotta be something that people want to see. Um, so, and then that's a big thing, but how well you're a streamer, who's just getting started. You want to get as many people in to keep you motivated. Okay. This is what you do.

You join the actual groups, you join the groups that say, Hey, this is the help streamers have, have nothing there. This is a community for you. Facebook has, um, YouTube has some, and, um, Twitch has some, and even on discord, they have servers dedicated just for that. So people can help find others and keep them motivated.

New motivations are big one. If you don't have that motivation, you're not gonna put the content. You're not going to get the consistency, not going to go anywhere. So, yeah, just look, just look and don't be unmotivated to do the things you want to do. 

Joseph: [00:41:53] Um, this, this is one that, uh, I've just come up with myself, but knowing what we know about Twitch, um, of the other streaming services, if someone were to, uh, dabble into one of the other ones, what would be a good one to transition into before?

I don't know. They end up in partnership and they can't and they can't get out anymore. 

Jordan Mohle: [00:42:13] Okay. Um, honestly, So this one, this one's actually a tough one because a lot of the people that I've grown, they go to Twitch. And I even tell them about all the little hidden things. And they're usually okay with it because some of the people are under me.

So it's under my company. It's not under their name, so they don't have to worry about it as much because they always can come back to my stuff and kind of go there. But in the average person, I would honestly say everywhere. So everywhere there's other sites you can use for free stream.io is one that is cheap, affordable, that you can restrain to several platforms, uh, not a sponsor, um, but they will, they're, restream several platforms for a cheap costs and it helps you don't put your eggs in one basket, because like we talked about Twitch, you know, the ban you for no reason.

Okay. But your whole life is on Twitch. That's where you had your following. That's where you had everything. Where do I go? Now? If you're streaming on these other platforms, You have a higher chance of being able to go, Oh, they, they nailed me over here for something I didn't even do. Okay. I got Facebook. I got D live. I got YouTube. You know, I can do this stuff over here. So I would just recommend, don't put everything into one platform. Don't try to switch between twos. The reason I'm not on the live or Twitch is because Twitch, I read the rules. I can't do it as a company. And then for D live, uh, I actually can't get logged back in.

They have a strict, uh, email thing where if your email is not fully connected, y'all not can get verification codes. So you can't log back in. So my account exists on there. Can't use it. 

Joseph: [00:43:56] Well, the question two was about restricting services. If you use them to build your content, the other side of it was, uh, tags as well.

Uh I'm personally, I'm not entirely sure what the tag might be in reference to, but, uh, how, how can tagging be used to, to help you out? 

Jordan Mohle: [00:44:10] Okay. So, um, the restream inside. Yes. I would definitely say, uh, restream that's best for you to do it. And then for the tagging, that's actually a good one. That's what I'm still learning a lot about.

Uh, YouTube. When you go to upload a video, you have your title, you have your description, you have a thumbnail, and then you have a thing called a video tags. That is where, when people search up an object or a title, that those are the things that you can search it with. So if I put call of duty, black ops zombies, and I put call of duty black ops zombies in the tags call of duty zombies, I could get searched for any of those words that were being used in it.

Along fits in the tag queue a nominated now with Twitch. I don't, I think they have categorizing tags. So I think it's horror, uh, funny, uh, survival. I think it's stuff like that. Um, so. What, what exactly was the, was the question, like, how do I, how do I go about using them? 

Joseph: [00:45:10] Yeah. Well, the question as it was written was, do you utilize things like tags or restringing services to build your content?

Jordan Mohle: [00:45:16] Okay. So, and then, yeah. Uh, restream services. No, because I want to get that personal connection with the audience. Um, and restream, you can't share a community chat board without it being on your screen. And because I take a lot of clips from my streams and put them up on other places to help market, I don't want all that in there.

I like a clean stream. So you does know chat boards where everyone can chat and see where each other are from. I liked getting that one-on-one with the audience and yes, I utilize tags. Uh, even on Instagram, I use hashtags like crazy, but it's not. Overwhelming leave. Like there's an algorithm based to it as well.

Everything you live has an algorithm. 30 hashtags. No more. You could do less. So yes, but I do use hashtags and no streaming. 

Joseph: [00:46:06] Um, next one. Um, is it possible to grow a channel without resorting to giveaways or copious amounts of paid advertising? 

Jordan Mohle: [00:46:14] Yeah, it is. It is possible. Uh, I think that is a funny one, but I know a lot of people there.

They're not seeing the growth as fast and they want to get it out there. But once you pay for an advertisement on anything, it shows on natural growth. And unnatural growth means you're reset in your algorithm base and it's putting you back at square one. Uh, but it is possible. I used to use a and yeah, I think this is like the second time I mentioned this ever, but it's a learning curve.

I've been learning these last few years. And, uh, for YouTube, I tried to promote videos left and right to try and get people in. I used an off seller, a third-party seller to try to do it. And it was fake views or people who came in. Watch the video and didn't engage with anything else. That's not good.

That's going to show YouTube. You're a, one-shot wonder, that's all this going to show. It's not going to help your algorithm out. It's not going to help your engagement out. Um, if you do have to promote Google ads, but no, I, you can grow without it. You can grow naturally, and that's the best way to do it because that means you're growing your fans.

You're growing your family, and they're all coming along with you on your journey and they get to see. Hey, I remember when you had 20 followers a year ago. I remember when you had a hundred here. I remember when you were so excited, that's what you want to see. It's not about the speed. It is about your consistency and never put quality over quantity.

Joseph: [00:47:41] Yeah. And you know, when I was innervation that I made about that. And so as a general observation is that I think it's, you're better off in the long run to be small first before you're big because when you're small, you can iron out all of your, your motifs and your themes and your bad habits and promote your good habits.

So by the time you get big, everything is locked in place. 

Jordan Mohle: [00:48:00] Exactly. And that's, that's a big one, right? There is you get the learn. And the learning is a big thing. I used to, I used to have a really bad GoPro as my webcam, where you can see the whole entire room that was terrible. I've went through several microphones before a company got ahold of me and said, Hey, let's help you with this.

And then we kicked off a big sponsorship deal. And yeah, it was just one of those things, but I mean, yeah, it's, it's just one of those situations where you don't need. So much things or you don't need so many things to get you going, but it's all about like when you're small, you can make the mistakes when you're big.

You're strapped in. If you make that mistake, you're never living it down. And I used to not be clean. I was not a friendly, friendly person, but now I also got to see it. The child, the children lies. I've helped so many charities out I've done so much. And it's just like, I can't be that way in front of kids.

It's not become, trying to get up, get ahold of, you know, the algorithms and all. No, it's just, you want to be a better person. So yeah, it's just. You can, you can do whatever you want if you really put your mind to it. 

Joseph: [00:49:08] Yeah. I mean, one thing that I, I guess, uh, I hear about from time to time is people, they, they hit these plateaus or they think maybe I'm destined to have more, no more than 500 followers, or I'm never going to have more than a thousand followers.

And to put things into perspective, that's still pretty good, like 500 really dedicated friends. And you say family, I think that's one really important way to characterize it is that these are people that. Well, they, they love you and they're, and you, and you've made a significant difference in their lives.

Jordan Mohle: [00:49:36] Yeah, big time. And right now I'm at the same point. Like my Facebook is growing rapidly every day, but my YouTube it's stuck at 2000 and I just cannot get it over that 2000 Mark. But I mean, I'm, I'm still learning. I'm still new to the scene. Uh, but it's all about still trying to learn. And as big thing, as two people take the time to take all the training I've taken.

And that's why I try to help so many people out because. If I had someone that could tell me in 30 minutes, best ways to grow, please, I would have loved that at the beginning. 

Joseph: [00:50:13] And, and you also too, about when it comes to making mistakes, is that, I mean, tying it back to e-commerce, uh, for a split second here, if people are trying to run a store, it doesn't go very well.

They're all behind the scenes so they can fail. They can move on and that store doesn't have to be associated with them anymore, but for a streamer. To make those mistakes, they could be kept. For, for quite a long time, uh, all it takes is somebody to just hold onto one of those clips. Uh, and to, and to not that I think anybody's ever vindictive, they said, I know of, but there are people who are like that out in the world.

So when you're doing broadcast, when you're doing public stuff yeah. The, the mistakes can be a lot costlier even early on.

Jordan Mohle: [00:50:56] It definitely can be, but that's the reason why, if you make the mistakes, it's always better to do it earlier. I mean, I don't know if you've, I bet everyone heard that this point, even if you're not a gaming fan, pewdiepie's big incident, he messed up, he messed up on a live stream and he couldn't take it back.

He couldn't edit it and he had to make apology videos, YouTube gave his channel strike four there was a lot going on with that. Uh, so that's good reason to show you. Being small isn't a bad thing, but being big has its downfalls. You see, you have to always be that person out in public. That's why I always say be yourself.

If you're not yourself, when you step outside and someone recognized you and you're a different person, they're not gonna see you the same way again, to always be yourself. 

Joseph: [00:51:43] Yeah, unless you're in wrestling or something like that. Tap one K down the street, you know, that might, that's my guess. Uh, just a couple more from, uh, from his list.

Uh, this, these were pretty good. I'm I, I will say that they're that they're pretty insightful. Um, now I know you've got your, your community, but the question is as follows. Uh, did you join the streaming or YouTube content community to give yourself a signal boost? 

Jordan Mohle: [00:52:07] Yeah, definitely. I joined, I joined a bunch because, uh, my family always believed in me, but there was some that didn't believe myself.

And so like, I would be working on a video for. God. The editing process alone is so long to get your audio lines right. And everything else. It was just, it was so aggravating. And then to put it up and get 10 views and it, they don't last long. They would come in, stay for 30 seconds. Leave it it's the, it's the worst thing ever.

So I had the joint sites to sit there and just, if anything, get motivated and seen other people doing their stuff. And then also it's like, you're chatting on other people's things being like, you know, how, how did you overcome this? And they tell you, and then they're like, Hey, what is your, what's your channel?

You know, let's, let's, let's look at it for a minute and, you know, so it kinda just like that little bit of reinforcement and you've got to hone down on where you're at, but. Yeah, I definitely had to join some just to get that little bit of confidence boost because being down, trying to make a video there's some days you don't want to stream, don't force yourself to, if you don't want to, or you just feel like you really can't, it's not worth to go.

Joseph: [00:53:17] Right? Yeah, because then it just ties back to what we were saying earlier is that you might, you're more prone to make a mistake that you're going to regret. 

Jordan Mohle: [00:53:23] Yep. 

Joseph: [00:53:24] Um, so this one you've, we've talked about it earlier, but I think we'll just give it a little bit more oxygen just in case. So how do you interact and moderate with your viewers?

Jordan Mohle: [00:53:34] I, uh, usually whenever they, uh, they come in in, uh, I have a Facebook alert sets whenever they come in and hit the like button. That a little peek at, you will pop up on the screen and just come out of a little pumpkin. I think it's adorable. And other people think so too, everyone can agree on Pokemon. You were either you really loved it, or you hated it.

And so growing up, I love Pokemon. I went, you know what, we're going to do this. And it's easier if they comment on the background because I have a pretty, pretty unique setup for a background. And then they comment on that. And then that gets that chatting going. Or if they see the challenge and the description, they're like.

I'm down for this, let's do this, uh, or just being entertaining. They want to join in on the joke. They want to make a dad joke, you know, it's so it's just, it's easy to, you know, really get the chat with your audience. It's just be, you be yourself, always assume a camera's rolling at all times. That's a, that's a good girl.

Always assume some something's recording. 

Joseph: [00:54:35] Yeah. That's pretty accurate too. Cause I think at this point that is the case. Uh, so the last question from, uh, from my, from my, uh, from my guy, uh, do you own an air fry? Why is that on the list? So I get, Oh, I do. Do you want an air fryer? 

Jordan Mohle: [00:54:48] Uh, do I own an air fryer? Uh, no, but I'm looking, I am looking for an air fryer.

I've I think this is to me making a bunch of comments, maybe about my weight. 

Okay. So yeah. Uh, no, I want one though. I'm looking, I'm looking right now. I'm looking for some air fryers. Cause I have, I have needs, I have some friends try to needs.

Joseph: [00:55:13] Yeah, I've heard good things about air fryers, mainly from him, but they are good things. 

Jordan Mohle: [00:55:19] I love the idea of air fryers. Uh, so I sat there and started baking a lot more with the, you know, situations going on in our day-to-day lives. I started really baking more, but that's beginning of this year, I decided to say, I want to be aware.

I want to be, I was at 300 pounds. I'm down to two 46 now, and it's not even at the end of the year yet. And that was just a lot with cutting out. Frying stuff. And so yeah, air fire is on the list. It is on the list because of that reason. 

Joseph: [00:55:48] That's all right. That's, that's probably a more accurate answer than, uh, uh, that I think either me or him were anticipating, so we'll play it on that regard.

So we, um, we, how am I doing it for, we are pretty darn close to an hour, uh, which is usually when we wrap this up. Um, this is one that I, that I want to know. About, uh, any like recommendations for, uh, for building a PC? Um, because I'm, I don't think I have to do it yet, but my PC is about six years old and I got it because I used to work at a gaming cafe.

And in lieu of a paycheck, they right. They went out of business. So they gave me a PC. All of which is to say, it's starting to show his age a little bit. So what would you recommend for budget and what are some of the key specs that I think a computer needs to? Let's just say I got into streaming. Let's just say I was motivated to do it all of a sudden.

Jordan Mohle: [00:56:43] Okay. Um, so if you were getting into like the streaming side and you just need your PC for one, don't buy a pre-built. Um, that's a big mistake. A lot of people make is they buy prebuilt and they don't show all the specs that are in it. Um, so then the case, I don't really need to specify, make sure it has air, um, the Ram make sure it is 32 gigs because for someone like you, who edits and you're streaming and everything else, you need that ramp speed.

Uh, I would say no more than, uh, three, uh, three 2000. Gigahertz, I think it is, or I forget what it is, but like 3,200 3,200 Hertz, uh, make sure that speed is quick. Uh, your motherboard USBs man USB is you can never have too many USB ports. Um, and, uh, for your processor, That that's hard. People have a lot opinions on raisins and Intel processors.

Just make sure it's, it's at least a tolerable processor that works with your motherboard. I don't know all about how those pins work, but I know that if you're buying those parts at a store, a lot of times someone can help you out and tell you this will fit with this because of these pins here. Uh, graphics card.

The big one, everyone always asks me is like, what do you recommend if you're streaming editing, gaming, don't go any lower than that. A two series. So if it's a, I have a two 60 in mine, a two 60 dual fan and it runs amazing. I never overheats. I never have to. Overclock it. I run 4k games all the time. It's amazing.

And it was only 400 bucks. So I think for a nice budget that will make it to, we don't have to get a newest one. Plus with the new three series out, they're going to drop even lower in price. So yeah, a, a, an RTX, uh, dual fan, uh, 2060 is probably going to be the best bet for that. And then SSD get an SSD one terabyte.

The SSDs are so much faster is so much more reliable. And then that's when you can get some hard drives in there that I have a tend to terabyte hard drive coming that is on back order. So probably never getting it. Um, but yeah, no, I think that's it for the, for the PCs. I personally have no color in mine.

It sits on the floor and it's, it's a work beast. My cool looking PC will do something. 

Joseph: [00:59:17] Yeah, first race he ever got had these two blue bars in the front that they would light up. And, uh, and I miss that. I miss that a lot. Um, all right, well, I'm going to let you go in just two more questions. The usual traditional wrap-up question, but then the other one for people who are, let's say they just need like something to play.

Just to, you know, release some stress or pass a little bit of time. My guess is the phone might be a good, bad, because the chances are they'll have a phone versus if they have a video game system, then this question is moved. But, um, any game, any free games, any low investment games that you would recommend for people to get into just to.

You know, ease attention for an hour or two? 

Jordan Mohle: [01:00:00] Honestly, I would say anything. That's like a mind puzzle game. Uh, I can't name any pacifically on the mind puzzle side, but that's what I do, especially if I'm at the doctor, when we used to do that, uh, or whenever we're out, just getting stuff done. I mean, mine puzzle games and stuff like that do goose.

They're always so good. It keeps your mind going and. Alzheimer's is something we all have to be aware of and it helps keep your brain moving functioning. And it's just a good, like, keeps your mind straight, but honestly, candy crush it. Like I got on my PC now it's on my phone. Pokemon go is another one.

All both of those are free by the way, uh, Pokemon will take up your storage, but, uh, yeah, candy crush is something that you could just play. It's stupid, but it's nothing that's gonna really make you think too hard. It's just a nice. Dues it's twiddling your thumbs, you know, it gets you kind of just done with everything around you.

Joseph: [01:00:58] Yeah. I, uh, at the time I had a Blackberry passport when Pokemon go was released. So I couldn't, uh, I couldn't join in enough phenomenon, but I'm not sure I want to primarily because somebody maybe, I don't know, maybe this was just photo-shopped, uh, Laura knows lots of things can be fake these days, but it was a screenshot of a gas leak that he, which is a ghost Pokemon.

Uh, but he was in a hospital and I just felt like. That was that's scary. I that's, that's a little too uncanny. 

Jordan Mohle: [01:01:27] Um, so I will truly say that's not a Photoshop. Um, but yes, I know what you're talking about. Um, so there was a lot of those where it's like Pokemon will try to put the. Pokemon NS area. That makes sense.

It's like, if you go to, if you go to a gym, they will have a bunch of wrestling type Pokemon there because it's linked off of a Google maps. But a lot of the tons of hospitals usually pay to have their spots clouded, but mainly when Pokemon hit their really big hype and it seemed kids wanting to play it.

They let it go. But they were supposed to keywords as full as to not put things in there, like that don't put literally dark type Pokemon in a hospital. 

Joseph: [01:02:15] Yeah. I mean, there is an, a nurse Pokemon. Like there are the chances. So if they had just had a bunch of chances in there that would have been fine, or they have the bliss, the evolution, like the, 

Jordan Mohle: [01:02:28] like the really bad Pokemon to be in a hospital, just block them out, you know, you can cloud a place and it doesn't even cost that much the hospital could have done it, but nah, they, they didn't because they know some of their younger patients need something to do.

Joseph: [01:02:42] Yes. True. Yeah. Especially if they're a staying overnight, get up, do a little bit of exploring. Cool. Uh, okay. Uh, I didn't intend to, uh, end on a, on a darker note like that, but sometimes these things they happen. So, uh, Jordan, uh, two things. One, if you've got any parting wisdom or any mantras or philosophies you'd like to share with people, uh, this would be the chance to do it.

And then the second half of the question is if you've got anything or sorry, People who are interested, they want to reach out to inquire about streaming, or they should just watch your content. I've watched it. I find it amusing. I'd probably watch it to watch more of it. Uh, Uh, after, after the fact. So yeah.

Uh, floor is yours once more. 

Jordan Mohle: [01:03:24] I will. I'll definitely say if you want to sit there and try to get into the streaming world, I mean, seriously and, uh, contact me, uh, skull a hundred games on Facebook. Uh, that's also the same as an email, just gains plural. Um, You know, contact me cause I know how hard it is.

And for the inspirational words, don't give up. Don't listen to the people that says you can't do it. Cause I I'll tell you this. You can make money on it. There are kids younger than me who are making more than their parents. So I will definitely say if it's something you want to do or something you want to get into, don't let the little things stop you from doing it.

There is a way to get around it and just. Never stopped believing in yourself. And I know that one's really, really cheesy. I'm like a Disney princess right now, but just don't, don't stop believing in yourself when you do you're you can never commit to anything else. So, but I believe in everyone, if you want to do it, you got it.

Joseph: [01:04:23] All right. Well, uh, this has been a lot of fun. It's always great to talk to one of my people. And, uh, for all of you, I hope you enjoy this. So we got some insights out of it. I know it's a unique episode for today, but I think you you've, you've got plenty here to walk away with. So, uh, take care, everybody we'll check back soon.

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